![]() Now when you click 'Advanced Settings', the mod drop-down menu will have another available mod labeled 'Multiple Mods'. Double-click it to navigate in.įind the ' settings.ini' file and open it. Click copy, then paste it into the 'Mods' folder we have open. Find your mod folder ( \SteamApps\workshop\content\224500) and right-click '526668662'. To create the ini, right-click to create a new text file (or open Notepad), then save it as 'modmergeorder.ini'.įor now, we'll continue using EspEcon as our parent mod. You'll then need to create a ' modmergeorder.ini', then write in which mods you'd like to add. It should look like this: \SteamApps\common\Gnomoria\Mods\mod ID number\Imported Mods. If you don't want to use EspEcon, you'll need to create an 'Imported Mods' folder in whichever mod you decide to make your parent mod. In this instance, we will choose coolcoder9t's EspEcon mod, as it comes with a template for multiple modding. You should now see Gnomoria's game files, with a folder labeled 'Mods'. Leave that window as it is for now, and go over to the previous Steam\SteamApps window. Remember which is which, as you may want to rename some of these copied folders later. To see which is which, click into one then open the ' settings.ini' file. The numbered folders now shown are your respective mod folders. In that new opened window, click 'content', then '224500'. Navigate to the \Steam\SteamApps folder, right click 'workshop', and Open in New Window. ![]() ![]() These are immediately downloaded to the following directory:Ĭ:\Program Files (x86)\Steam\SteamApps\workshop\content\224500 For the sake of this guide, I have chosen 3 mods - gcook725's Glassworks v1.01, Henx's Grand Arboretum Mod, and coolcoder9t's EspEcon v0.2. modmergeorder.ini - create one (or use EspEcons) in the Mods folderįirst things first - we need some mods to add! Head over to the Steam Workshop and subscribe to the ones you want.Imported Mods - create one (or use EspEcons) in the Mods folder.224500 - Gnomoria-associated files found in \Steam\SteamApps\workshop\content. ![]() Below is a quick-reference for the key files and folders associated with multiple modding. Hopefully this should eliminate any uncertainty and allow you to easily find what you need. The first section is a text-only guide and the second is almost word-for-word the same, but with pictures. You will need to replace the files in order to see the changes. Be patient, as this may require further tweaking to mod files/folders by you or the authors.Īnother note: when using Multiple Mods as a folder, any updates to mods will not automatically apply. When using multiple mods (or any mods, really), expect crashes. This is only a how-to about allowing multiple mods in-game. This guide also does not address conflicts, crashes or bugs associated with mods altering the same files. This is only a guide for how to mod Gnomoria with multiple mods subscribed through Steam, though I'm sure you could extrapolate how to do it by downloading the files using this guide as well. I am not a mod-maker, and only found this all out by a few hours of trial-and-error. politely and I'll be happy to address what I can. I plan on keeping this guide up-to-date, so please post any problems, suggestions, concerns, etc. Hello to you, fellow Gnomad! Do you love playing Gnomoria with mods, but can't seem to figure out how to make multiple mods work? This guide will help make the process less confusing by taking a step-by-step approach for the lay-mads out there.Ī few caveats - this may not be the best method to do this, however it is the only way I found that works.
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